Rocket League Update 1.79 Patch Notes
THE HEADLINES
Epic Games Account Linking and Cross-Platform Progression are now availableNintendo Switch Online is no longer required to play Rocket League onlineCheck out all of the Menu and UI changes!Added a new Vehicle Preset based on the Merc car
EPIC GAMES ACCOUNT AND CROSS-PLATFORM PROGRESSION
Progression and Account Linking
You can now link each platform you play Rocket League to a single Epic Games Account to share progression, inventory, Rocket Pass progress, Competitive Rank, and more everywhere you playFor progression data, you will select a Primary Platform to progress everywhere. If you’re Level 1000 and Champion II on PC, and Level 500 and Diamond III on your console, you’ll want to pick your PC profile as your PrimaryWe strongly recommend you link every account you play at the same time so you can make an informed choice when selecting your Primary PlatformFor more information, please read our blog post on Cross-Platform ProgressionPlayers who linked their existing Rocket League platforms to an Epic Games Account will also receive the ‘Chopper EG’ Wheels
Epic Friends
Epic Friends have replaced RocketID as the solution for cross-platform friends in Rocket LeagueYour RocketID friends will be automatically converted into Epic Friends on your first login. The In-Game Friends List has been updated to display both your platform friends and your Epic Friends in one panel for easier access
Legacy Status
If you played Rocket League before the free to play update was released, you have Legacy statusLegacy status includes special loyalty reward items, including a Boost, Wheel, Banner, and a special Title that commemorates the year your account was created:‘Faded Cosmos’ Boost (limited to accounts created prior to July 21)‘Golden Cosmos’ Boost’Dieci-Oro’ Wheel’Huntress’ Player Banner’Est. 20XX’ TitleLegacy status holders also get special “Legacy” quality versions of every Common item available before the free to play changeover, as well as access to all non-licensed DLC items
Player-to-Player Trading
Trading with another player now requires a linked Epic Games AccountTrading with another player now requires both accounts to have purchased 500 Credits or equivalent (Esports Tokens, Starter Pack, etc. ) to deter fraud. Players with Legacy status are exempt from this requirement
NEW PLAYER EXPERIENCE
Players new to Rocket League with this update will see a new interactive intro cinematic, as well as special guidance when navigating the in-game menusNew players will need to reach Level 10 before they can matchmake in Competitive Playlists
TOURNAMENTS
NOTE: The new Tournaments system will be live with this release, but only a limited number of test Tournaments will be scheduled until we transition Rocket League to free to play.
The Tournaments system has been redesigned and now offers automated Competitive Tournaments at set times per day, per regionWhile you can still sign up with a full party, Competitive Tournament matchmaking will attempt to find you a team if you can’t join with a full groupMixed-Rank parties will be placed in a Tournament based on the Rank of the highest-skill playerPlaying at your skill - even if you lose! - is always more efficient than winning at a lower RankTeams knocked out of the tournament in the first round may be able to re-join during a ’late joiner’ roundLeaving a Tournament early may lead to temporary matchmaking and Tournament bans on your accountIf your entire team forfeits, no bans will be issuedEarn rewards over the course of each season by defeating opponents of similar skillYou’ll earn Tournament Credits based on your final placement in each Tournament combined with the difficulty of the overall bracket you were seeded intoThe Tournament Credit reward is the same for all teammatesTournament Credits can be redeemed to get Cups that will grant you a customization item of escalating qualityThe higher level the Cup, the more often you’ll unlock an item of higher rarityAll Tournament items can have special attributes like Painted or CertifiedThese prizes can be traded in within their series, all the way up to Black MarketYou can play in as many tournaments as you want each week, but most of your earnings will come from your Top 3 Weekly Placements, which reset at the end of each week on SundayWinning a Tournament earns you a Title that shows off the Rank of the Tournament you won. Winning three similarly ranked tournaments throughout a season will grant you a colored Title at that Rank. Players are still able to create and host their own Custom TournamentsKnocked out of the Tournament you’re hosting? You’ll be able to spectate the remaining matches
MENU AND UI UPDATES
The Main Menu has been streamlined to reduce the number of buttons and better organize featuresPlay Submenu: Modes are now grouped into cards instead of tabsSelecting a Playlist will now immediately search that playlistFor players who prefer to search multiple playlists at once, you can enable “Multiple Selection” within any of the Playlist groups. This setting is saved so you won’t have to toggle it each time you search. You can now quickly jump into Free Play or the Garage after searchingTraining is now accessible directly from the Play menuExhibition, Season Mode, and Private Match have been combined into the “Custom Games” cardThe Profile Submenu now contains:Career (Stats, Leaderboards, Rankings)ReplaysCreate or Manage ClubBanner and Avatar Border customization optionsThe Extras Submenu is now found under Options - ExtrasThe appearance of the Main Menu and some submenus have been updated with new font and button/card designs
CHANGES AND UPDATES
Item Changes
Many items formerly classified as Common are now Uncommon or higher, and must be obtained via Drops by new playersCommon Items are no longer unlocked in large batches per slot by playing matches. Any player with Legacy status that had not unlocked all of these items will receive remaining items in “Legacy” qualityUncommon, Rare, and Very Rare Items no longer drop randomly after matchesThese will be replaced by a new Drops system coming with free to playSome cross-promotional items have been permanently marked as “Legacy” and can no longer be obtained by new accountsSome older ‘V1’ Engine Audio options can no longer be obtained by new accounts
Support a Creator
You can now support your favorite content creators by applying a Creator Code to your account in the Item Shop screenYour chosen creator will receive a percentage of your Credits spent while the code is active on your account
Default Settings Changes
Control Bindings are now organized into three presets - “Default”, “Legacy”, and “Custom"“Legacy” is used for all existing accounts, and uses the same controls since our 2015 Launch"Default” assigns “Air Roll” to L2/LT by default, and unbinds “Voice Chat"You can switch to “Default” or “Legacy” without losing your “Custom” bindingsVoice Chat is now disabled by default
New Hitbox
Added a new Vehicle Preset based on the Merc carThis hitbox is both taller and narrower than the other hitboxes. Check it out and let us know what you think!
New Quick Chats
Informational Quick ChatsBumping!Faking. On your left. On your right. Passing!Compliment Quick ChatsNice Bump!Nice Demo!
Keyboard Aerial Safety
The new “Keyboard Aerial Safety” setting prevents keyboard and mouse players from pitching down in the air while holding Throttle (W) until other inputs are recognizedWith this setting active, your car will not begin pitching down until you either pitch up, release the throttle/pitch down key, or air roll in any directionThis setting can be disabled in the Options - Controls tab
General
[PC] DirectX9 is no longer supportedThe Level 700 ‘Supersonic Legend’ Title has been changed to ‘Legendary Nemesis’Heatseeker is now available in Private and Local MatchesThe Solo Standard Competitive Playlist is no longer available
BUG FIXES
Fixed a bug preventing offending chat text from being displayed when an account is bannedAdditional performance optimizations made to the Gravity Bomb Goal ExplosionRebooting the game will no longer put the player on their oldest Car PresetTournament creators can spectate matches after leaving the tournament as a player
In simple terms, Rocket League update 1.79 is essentially the final step in making the popular vehicle soccer experience an Epic Games Store exclusive. While those who previously purchased the game on Steam will still be able to play it there, the gameplay experience basically requires an Epic Games Store account through which players can funnel all their cross-progression needs. This all sounds a bit messy and does mean some players may have to surrender to Epic’s divisive launcher, but at least the gameplay experience is improved by linking all your earned cosmetics regardless of the platform on which you unlocked them. Once everything is tied to a single Epic username, skins you unlocked on PC should also make their way to PS4, for example.
Speaking of cosmetics, Rocket League fans might also notice a difference in item drops over the next few days. That’s because only common cosmetics will be earned after matches. Uncommon, rare and very rare items will be linked to the Rocket Pass and a challenge system when the game goes free-to-play, but for now will basically be inaccessible. All that being said, Rocket League 1.79 sets the stage for the incoming free release while leaving a little bit of unpleasant dust behind. Hardcore fans won’t like it much, but these kinks will likely be smoothed out and normalized over the next few weeks.
Rocket League is available now on PS4, Xbox One, Switch and PC.
What do you think of Rocket League update 1.79? Do you like the new cross-progression system? Tell us in the comments section!